presentation

Presentation skill · fictional cases

Eight decks. Eight occasions.

A presentation is an argument an audience can follow and act on. These decks are built to be inspected: narrative, evidence, language, time, visual design, and speaker notes in one self-contained file each.

8 decks8 occasion types3 modes1 file each
NarrativeOne takeaway; an arc the titles can carry.
EvidenceNumbers with sources, dates, and comparisons.
LanguageSpoken, written, and slide registers.
TimeBudgets, must-cuts, Q&A, rehearsal.
VisualProjection scale, honest charts, grayscale.
AccessAlt text, reading order, captions, contrast.

The decks

Pick the occasion.

Each card opens a self-contained HTML deck. Use ← → to navigate, N for speaker notes, and print to PDF for a handout. The requirements link explains the brief behind the deck.

What it proves

Different rooms, same discipline.

The deck changes; the standards do not. These cases cover evidence, persuasion, learning, governance, demo, and craft.

EvidenceAcademic

Defend a claim, not a method

One question, two results, explicit limits, and a recommendation the committee can act on.

PersuasionPitch

Make the ask inevitable

Bottom-up market, traction, a business model, and a specific ask — one number per slide.

LearningPostmortem

Learn without blaming

Impact, timeline, trigger, amplifier, actions with owners, and a systemic lesson.

DecisionArchitecture

Make the trade-off explicit

Options, criteria, a recommendation, a migration plan, and a rollback the board can trust.

StoryKeynote

One idea, one action

A hook, a single idea, three pieces of evidence, three practices, and a close that lands.

TeachingWorkshop

Make the room do the work

Objective, warm-up, concept, example, two exercises, share, and three rules to take back.

GovernanceBusiness review

Surface the variance

Headline, KPI table, drivers, actions, and three asks with owners and dates.

LaunchProduct

Demo the value, not the features

Problem, insight, three-scene demo, pilot evidence, availability, one CTA.

Production loop

Built like a deck, not a document.

The same loop the presentation skill asks for: fix the stage, settle one sample, write in batches, check a contact sheet, and keep one source for the notes and the time budget.

1 · Stage + tokens16:9, type scale, color roles, safe margins.
2 · Skeleton + sampleOne slide proves the layout before thirty follow.
3 · Section dataTitle, budget, notes; generate counter and notes.
4 · Contact sheetBatch screenshots; inspect the sheet, then the page.
5 · Assets + factsOfficial source first; comparison matches the claim.

Context

The decks have requirements, not just slides.

Each case has an inferred requirements document: audience, intent, narrative, evidence, language, visual rules, time budget, verification, and open questions. Read it before a redesign or a review.

Read the review verdict and coverage matrix →

Use the skill.

The presentation skill is part of the design bundle. It covers live, written, and hybrid presentations, from a ten-minute pitch to a ninety-minute workshop.

Read SKILL.md Requirements
npx skills add kimmywork/skills --skill presentation
claude plugin install design@kimmywork-skills

Fictional cases. Each deck is one self-contained HTML file with speaker notes and a time budget. Photos via Unsplash; credits in assets/CREDITS.